The Slumbering Tsar Saga
Holgrim is short even for a dwarf but stocky and thick with muscle. His hair and beard are are almost entirely ash blonde, except for a dark discoloration in the beard that vaguely resembles the shape of a hawk.
Male Dwarf Cleric of Freedom 10
NG Medium humanoid (dwarf)
Init 11 armor, 40)
Fort 4 dodge bonus to AC vs. giants), freedom’s call; Resist cold 2
Speed 30 ft.
Melee masterwork warhammer 5 (1d8+2/×3)
Ranged masterwork heavy crossbow 2)
Special Attacks channel positive energy 5/day (DC 17, 5d6), 11 to notice unusual stonework), Sense Motive +11, Spellcraft +5
Languages Common, Dwarven
SQ agile feet (8/day), aura, domains (freedom, travel), liberty’s blessing
Combat Gear wand of cure light wounds; Other Gear +2 full plate, heavy wooden shield, crossbow bolts (10), masterwork heavy crossbow, masterwork warhammer, sling, sling bullets (10), belt of mighty constitution +2, cloak of resistance +2, headband of inspired wisdom +2, incense of meditation, incense of meditation, incense of meditation, ring of protection +2, backpack, bedroll, belt pouch, blanket, winter, flint and steel, grappling hook, rope, spell component pouch, torch (2), waterskin, 138 gp
Agile Feet (8/day) (Su) For 1 rd, you ignore difficult terrain.
Aura (Ex) The Cleric has an aura corresponding to his deity’s alignment.
Birthmark +2 save vs. charm & compulsion
Cleric Channel Positive Energy 5d6 (5/day) (DC 17) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Freedom) Associated Domain: Liberation
Cleric Domain (Travel) Granted Powers: You are an explorer and find enlightenment in the simple joy of travel, be it by foot or conveyance or magic. Increase your base speed by 10 feet.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Dimensional Hop (100/day) (20/day) (Sp) Teleport 100’/day.
Energy Resistance, Cold (2) You have the specified Energy Resistance against Cold attacks.
Freedom’s Call (10 rounds/day) (Su) 30’r aura suppresses many conditions.
Hatred +1 Gain a racial bonus to attacks vs Goblinoids/Orcs.
Liberty’s Blessing (8/day) (Su) Allow target to re-attempt a save.
Selective Channeling Exclude targets from the area of your Channel Energy.
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